Mohammed Khadadeh
Mohammed Khadadeh is a game developer from Kuwait. He currently works as a freelance Game Developer. His clients include
- GroundUp Games (Undisclosed Game)
- Ammash Fadel (Thaloob)
He has a Bachelors of Science in Computer Science with a double major in Studio Art. He has also published multiple games including
You can email him at mkhadadeh@gmail.com.
Work Experience: Game Developer
Sept. 2022 — Present @ GroundUp Games
Developing a WLAN multiplayer game in Unity. Responsibilities include:
- Replacing Bluetooth functionality with Wi-Fi while keeping UML model intact.
- Implementing sound and particle effects systems.
- Refactoring character controllers to be controlled using different input modules, testing modules, and/or by AI (state machines).
- Implementing a fusion of the State and Strategy patterns to create highly customizable AI controllers.
- Testing and debugging software on multiple devices.
- Working with designers and directors to provide a easy-to-use interface for tinkering with stats and behaviors.
Skill: Programming Languages
Language | Experience (Years) | Main uses |
---|---|---|
C# | 6+ | Game Development (Unity; Godot) |
C++ | 4+ | University assignments and projects; algorithm research |
Python | 2+ | Blender scripting; scraping; deep learning research |
Javascript | 2+ | Web development; External tools for game content generation (e.g. level editors, dialogue editors, etc.) |